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 <description>Celebrating the Art, Craft and Business of Animation</description>
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 <pubDate>Tue, 09 Dec 2025 15:24:47 -0800</pubDate>
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 <item> <title>Quentin Tarantino and Unreal Engine Bring ‘Kill Bill’s Lost Chapter to Life in Fortnite

</title>
 <link>https://www.awn.com/news/quentin-tarantino-and-unreal-engine-bring-kill-bills-lost-chapter-life-fortnite</link>
 <description>The Oscar-winning director’s long-rumored sequence, ‘The Lost Chapter: Yuki’s Revenge,’ comes alive as Epic Games and The Third Floor use UE’s virtual production and MetaHuman tools to merge live-action, animation, and interactivity in real-time for a ground-breaking cinematic experience.
</description>
 <author>Dan Sarto</author>
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 <pubDate>Tue, 09 Dec 2025 15:24:47 PST</pubDate>
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</item>
 <item> <title>Visual Effects Society Announces VES Handbook Fourth Edition 

</title>
 <link>https://www.awn.com/news/visual-effects-society-announces-ves-handbook-fourth-edition</link>
 <description>The newest VES Handbook of Visual Effects edition includes contributions from 30 new VFX experts and covers new topics like AI; releases December 18 from Routledge.
</description>
 <author>L&#039;Wren Alexa</author>
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 <pubDate>Mon, 08 Dec 2025 5:34:15 PST</pubDate>
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</item>
 <item> <title>World VFX Day 2025 Releases Full Program

</title>
 <link>https://www.awn.com/news/world-vfx-day-2025-releases-full-program</link>
 <description>The final lineup for the free event, which each year spotlights the VFX and animation industries, features over 65 speakers across 15 hours of talks; will live stream via YouTube on December 8.
</description>
 <author>L&#039;Wren Alexa</author>
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 <pubDate>Thu, 04 Dec 2025 17:19:45 PST</pubDate>
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</item>
 <item> <title>‘Avatar: Fire and Ash – Igniting the Next Chapter’ Featurette Released

</title>
 <link>https://www.awn.com/news/avatar-fire-and-ash-igniting-next-chapter-featurette-released</link>
 <description>Go behind-the scenes with James Cameron and stars Zoe Saldana, Sigourney Weaver, and Sam Worthington as they share some of the tech wizardry used to create the visual wonders in the latest &#039;Avatar&#039; film.
</description>
 <author>Dan Sarto</author>
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 <pubDate>Mon, 17 Nov 2025 11:06:34 PST</pubDate>
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</item>
 <item> <title>Unreal Engine 5.7 Now Available

</title>
 <link>https://www.awn.com/news/unreal-engine-57-now-available</link>
 <description>Latest update includes the new Nanite Foliage geometry rendering system, production-ready Procedural Content Generation and Substrate frameworks, extended MetaHuman integration, and an enhanced in-editor animation toolset.
</description>
 <author>Dan Sarto</author>
 <enclosure url="https://www.awn.com/sites/default/files/styles/small_featured/public/image/featured/ue_5_7_still_16-9_ue_hd-1280.jpg?itok=e7vpE-1P" length="27173" type="image/jpeg" />
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 <pubDate>Wed, 12 Nov 2025 8:21:37 PST</pubDate>
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</item>
 <item> <title>World VFX Day 2025

</title>
 <link>https://www.awn.com/event/world-vfx-day-2025</link>
 <description>Framestore’s free livestream event December 8 showcases the art, craft, and innovation of visual effects in filmmaking.
</description>
 <author>AWN Staff Editor</author>
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 <pubDate>Tue, 28 Oct 2025 9:50:50 PDT</pubDate>
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</item>
 <item> <title>European Conference on Visual Media Production 2025

</title>
 <link>https://www.awn.com/event/european-conference-visual-media-production-2025</link>
 <description>The forum brings together production and post-production specialists to discuss the latest in research, advances, and industry practices; the conference takes place in London December 3-4
</description>
 <author>AWN Staff Editor</author>
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 <pubDate>Tue, 14 Oct 2025 9:20:41 PDT</pubDate>
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</item>
 <item> <title>‘Frankenstein’ Cinematographer Dan Laustsen Set for VIEW 2025 

</title>
 <link>https://www.awn.com/news/frankenstein-cinematographer-dan-laustsen-set-view-2025</link>
 <description>It’s less than one week away… the person behind the camera on Guillermo del Toro’s highly anticipated film joins more than 150 award-winning speakers from the world of animation, VFX, games and AI who will take part in a packed schedule of keynotes, talks, panels, workshops and masterclasses; event runs October 12-17 in Turin, Italy.
</description>
 <author>Dan Sarto</author>
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 <pubDate>Wed, 08 Oct 2025 16:32:07 PDT</pubDate>
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</item>
 <item> <title>PIXELvienna Conference

</title>
 <link>https://www.awn.com/event/pixelvienna-conference-0</link>
 <description>The immersive computer graphics and animation conference brings together professionals, enthusiasts, and students to explore trends in digital art, animation, visual effects, and game development; November 13-15 in Vienna, Austria.
</description>
 <author>AWN Staff Editor</author>
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 <pubDate>Mon, 06 Oct 2025 10:48:47 PDT</pubDate>
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</item>
 <item> <title>VIEW 2025 Reveals Expansive Full Conference Lineup

</title>
 <link>https://www.awn.com/news/view-2025-reveals-expansive-full-conference-lineup</link>
 <description>It’s just 2 weeks away… more than 150 award-winning speakers from the world of animation, VFX, games and AI will take part in a packed schedule of keynotes, talks, panels, workshops and masterclasses; event runs October 12-17 in Turin, Italy.
</description>
 <author>Dan Sarto</author>
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 <pubDate>Thu, 02 Oct 2025 9:53:50 PDT</pubDate>
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</item>
 <item> <title>Infinity Festival 2025

</title>
 <link>https://www.awn.com/event/infinity-festival-2025</link>
 <description>The eighth annual festival returns to Los Angeles this October 9-10 to celebrate the convergence of art, technology, and entertainment; the Monolith Awards, hosted by Paul Debevec, Chief Research Officer of Eyeline Studios, will take place October 10.
</description>
 <author>AWN Staff Editor</author>
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 <pubDate>Mon, 29 Sep 2025 9:31:29 PDT</pubDate>
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</item>
 <item> <title>Infinity Festival Announces 2025 Speaker Line-Up 

</title>
 <link>https://www.awn.com/news/infinity-festival-announces-2025-speaker-line</link>
 <description>Event to showcase the intersection of technology and entertainment with speakers from HP, NVIDIA, AMD, Sony Pictures Imageworks, Dolby, and The Belgium Economic Mission; event runs October 9–10.
</description>
 <author>L&#039;Wren Alexa</author>
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 <pubDate>Wed, 24 Sep 2025 13:40:42 PDT</pubDate>
 <source url="https://www.awn.com/taxonomy/term/1048522/rss.xml">Virtual Production</source>
</item>
 <item> <title>Maxon Releases Maxon One Design Update

</title>
 <link>https://www.awn.com/news/maxon-releases-maxon-one-design-update</link>
 <description>Company unifies Cinema 4D, ZBrush, Redshift, and Red Giant in an ecosystem redesign, with new feature capabilities across VFX, 3D modeling, and motion graphics solutions.
</description>
 <author>L&#039;Wren Alexa</author>
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 <pubDate>Tue, 16 Sep 2025 11:28:10 PDT</pubDate>
 <source url="https://www.awn.com/taxonomy/term/1048522/rss.xml">Virtual Production</source>
</item>
 <item> <title>Submissions to 24th Annual VES Awards Now Open

</title>
 <link>https://www.awn.com/news/submissions-24th-annual-ves-awards-now-open</link>
 <description>Entries will be accepted through October 31, 2025 for projects released between January 1 and December 31, 2025; the awards gala is set for February 26, 2026.
</description>
 <author>Dan Sarto</author>
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 <pubDate>Mon, 15 Sep 2025 16:30:25 PDT</pubDate>
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</item>
 <item> <title>Talks on ‘KPop Demon Hunters,’ ‘F1’ and ‘Fantastic Four’ Set for VIEW 2025

</title>
 <link>https://www.awn.com/news/talks-kpop-demon-hunters-f1-and-fantastic-four-set-view-2025</link>
 <description>Maggie Kang and Chris Appelhans, directors of the biggest Netflix film ever, plus VFX supervisors Ryan Tudhope and Daniele Bigi, will present their films in-person at the upcoming conference that runs October 12-17 in Turin, Italy.
</description>
 <author>Dan Sarto</author>
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 <pubDate>Thu, 28 Aug 2025 14:45:21 PDT</pubDate>
 <source url="https://www.awn.com/taxonomy/term/1048522/rss.xml">Virtual Production</source>
</item>
 <item> <title>Unreal Engine 5.6 Brings Exciting New Features for Animators

</title>
 <link>https://www.awn.com/news/unreal-engine-56-brings-exciting-new-features-animators</link>
 <description>Epic Games’ UE 5.6 update delivers major animation upgrades, including a cleaner Curve Editor, improved Sequencer navigation, experimental morph sculpting, and dynamic rig physics that empower artists at studios of all sizes to animate faster with fewer roundtrips to DCC tools.
</description>
 <author>Dan Sarto</author>
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 <pubDate>Mon, 25 Aug 2025 15:17:16 PDT</pubDate>
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</item>
 <item> <title>Ian Hunter to Talk ‘The Fantastic Four: First Steps’ Practical FX at VIEW 2025

</title>
 <link>https://www.awn.com/news/ian-hunter-talk-fantastic-four-first-steps-practical-fx-view-2025</link>
 <description>The Oscar-winning VFX supervisor and a team from Pro Machina will discuss their miniature work on the Excelsior retro rocketship; Emmy winner Alex Woo will present his upcoming 3DCG feature, ‘In Your Dreams,’ that hits Netflix November 14; conference runs October 12-17 in Turin, Italy.
</description>
 <author>Dan Sarto</author>
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 <pubDate>Thu, 14 Aug 2025 10:02:43 PDT</pubDate>
 <source url="https://www.awn.com/taxonomy/term/1048522/rss.xml">Virtual Production</source>
</item>
 <item> <title>Puget Systems to Debut RTX Pro 6000 Blackwell Max-Q Workstation at SIGGRAPH 2025

</title>
 <link>https://www.awn.com/news/puget-systems-debut-rtx-pro-6000-blackwell-max-q-workstation-siggraph-2025</link>
 <description>The high-performance workstation provider will also be demonstrating a ‘Virtual Rage Room’ immersive, interactive experience that leverages markerless mocap tech and a 10-foot LED volume.
</description>
 <author>Dan Sarto</author>
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 <pubDate>Fri, 08 Aug 2025 10:25:19 PDT</pubDate>
 <source url="https://www.awn.com/taxonomy/term/1048522/rss.xml">Virtual Production</source>
</item>
 <item> <title>Pierre Perifel and Matt Baer to Present ‘The Bad Guys 2’ at VIEW 2025

</title>
 <link>https://www.awn.com/news/pierre-perifel-and-matt-baer-present-bad-guys-2-view-2025</link>
 <description>The hilarious new DreamWorks Animation comedy’s director and VFX supervisor will share an in-depth look at the creative process behind the production of their film, now showing in theaters; conference runs October 12-17 in Turin, Italy.
</description>
 <author>Dan Sarto</author>
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 <pubDate>Wed, 06 Aug 2025 10:30:26 PDT</pubDate>
 <source url="https://www.awn.com/taxonomy/term/1048522/rss.xml">Virtual Production</source>
</item>
 <item> <title>Hitting One For The Home Team

</title>
 <link>https://www.awn.com/blog/hitting-one-home-team</link>
 <description>The Cleveland Institute of Art’s new Interactive Media Lab has Disney DNA.
</description>
 <author>Kevin Geiger</author>
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 <pubDate>Mon, 04 Aug 2025 15:20:14 PDT</pubDate>
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</item>
 <item> <title>SIGGRAPH 2025 Announces Powerful Production Session Lineup 

</title>
 <link>https://www.awn.com/news/siggraph-2025-announces-powerful-production-session-lineup</link>
 <description>One of the conference’s most anticipated programs includes behind-the-scenes looks at groundbreaking work from DreamWorks Animation, DNEG, NASA, Nickelodeon Animation, Walt Disney Imagineering, Walt Disney Animation Studios, and Wētā FX, offering a rare glimpse at the full arc of visual storytelling, from emerging artists to industry leaders.
</description>
 <author>Dan Sarto</author>
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 <pubDate>Thu, 31 Jul 2025 9:59:50 PDT</pubDate>
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</item>
 <item> <title>Alessandro Carloni to Present ‘The Cat in the Hat’ at VIEW 2025

</title>
 <link>https://www.awn.com/news/alessandro-carloni-present-cat-hat-view-2025</link>
 <description>The writer/director will share a behind-the-scenes look in-person at Warner Bros. Pictures Animation’s upcoming animated feature, which hits theaters next February; conference runs October 12-17 in Turin, Italy.
</description>
 <author>Dan Sarto</author>
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 <pubDate>Thu, 31 Jul 2025 9:18:33 PDT</pubDate>
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</item>
 <item> <title>ILM Joins the Rebellion with ‘Andor’ Season 2 Visual Effects

</title>
 <link>https://www.awn.com/vfxworld/ilm-joins-rebellion-andor-season-2-visual-effects</link>
 <description>VFX supervisor Scott Pritchard talks Tie fighter protypes, Sienar and Coruscant environments, the epic Palmo Plaza massacre, and Alan Tudyk’s K-2SO droid, on the second and final season of Lucasfilm’s critically acclaimed ‘Rogue One’ prequel series, now streaming on Disney+.
</description>
 <author>Trevor Hogg</author>
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 <pubDate>Fri, 27 Jun 2025 11:08:35 PDT</pubDate>
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</item>
 <item> <title>Vicon Launches Active Crown Camera Tracking Solution

</title>
 <link>https://www.awn.com/news/vicon-launches-active-crown-camera-tracking-solution</link>
 <description>The virtual production solution provides users with flexible tracking for cameras positioned anywhere on In-Camera Visual Effects stages. 
</description>
 <author>L&#039;Wren Alexa</author>
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 <pubDate>Tue, 03 Jun 2025 15:13:17 PDT</pubDate>
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</item>
 <item> <title>Behind the Virtual Scenes: ‘A Minecraft Movie’ 

</title>
 <link>https://www.awn.com/vfxworld/behind-virtual-scenes-minecraft-movie</link>
 <description>Disguise Creative Services spent 52 weeks on Jared Hess’ hit action comedy, working as a virtual art department to create 20 digital environments in Unreal Engine that were used in pre-production, production and post.
</description>
 <author>Dan Sarto</author>
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 <pubDate>Mon, 02 Jun 2025 13:36:44 PDT</pubDate>
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</item>
 <item> <title>‘A Minecraft Movie’: Wētā FX Helps Adapt an Iconic Game One Block at a Time

</title>
 <link>https://www.awn.com/vfxworld/minecraft-movie-w-t-fx-helps-adapt-iconic-game-one-block-time</link>
 <description>VFX Supervisor Sheldon Stopsack and Animation Supervisor Kevin Estey discuss the studio’s extensive world building and character design / animation work on Jared Hess’ hit comedy adventure, delivering 450 visual effects shots that wove together the game’s block-based aesthetic with live-action photography; work included villain Malgosha, The Overworld, The Nether, 12 different Piglin variants, zombies, skeletons, and loveable wolf Dennis.
</description>
 <author>Dan Sarto</author>
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 <description>While the use of AI in M&amp;E continues to grow, so does virtual production powered by real-time technology, which reduces costs and time to delivery as well as allow artists in film, TV, games and immersive experiences greater flexibility to iterate and deliver higher fidelity work.
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 <description>Ahead of tomorrow’s Day 1, the conference teases ‘Mufasa’ technical innovations, new VFX talks, Dave Gouge’s studio insights panel, targeted career sessions, and a short film YouTube series diving into topics such as taking cinematic images from Unreal Engine.
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