Tagged With: Animation
Hitting One For The Home Team
Joseph Bell Releases All-New ‘2025 Visual Effects & Animation World Atlas’
Bigger in size and broader in scope with the inclusion of animation company data, the comprehensive research report, available as a free download, is packed with clear, concise, and easy to digest information that charts and assesses 2,450 companies within the global animation and VFX industries.
35th Animafest Animation Festival 2 – 7 June 2025 Zagreb, Croatia
Animafest Zagreb sticks to strong competition programming along with special programs with a nod to the annual theme.
‘Leviathan,’ Studio Orange and Anime Steampunk
Columnist Andrew Osmond assesses the newly released Netflix series, its CG production studio, and the proud tradition of anime steampunk.
ANIMASYROS 2025 - September 22 - 28 2025
ANIMASYROS returns more cosmic than ever, featuring legendary indie animation icon Bill Plympton, international guests from around the globe, nationwide premieres of award-winning films, “Animated Cosmos” as the festival’s main theme, The Great Greek Masters, and a special focus on the vibrant Croatian animation scene!
Tippett Studio Shares New VFX Showreel
Oscar winner Phil Tippett’s visual effects and animation production company showcases its latest work on projects including ‘Star Wars: Skeleton Crew,’ ‘The Book of Boba Fett,’ and ‘The Mandalorian.’
Tippett Studio Appoints Marc Morissette as Visual Effects Supervisor
The creative leader, who boasts credits on franchises such as ‘Transformers’ and ‘X-Men,’ will work closely with Vice President of Business Development Christina Wise, who joined the studio leadership team in Los Angeles earlier this year.
Beyond the Game: The Making of ‘Arcane’ Season 2
EP and showrunner Christian Linke, screenwriter and co-EP Amanda Overton, and co-director Barthelemy ‘Bart’ Maunoury discuss the creative challenges they faced producing the multiple Emmy and Annie Award-winning ‘League of Legends’-inspired series’ second and final season, now streaming on Netflix.
Pixel Zoo Animation Studios Launches Pixel Labs Unit
The Los Angeles-based division, focused on original content production, will be helmed by newly appointed head of development Josh Fisher.
SUMMER READING BOOK REVIEWS
Whether in your backyard or at your favorite holiday getaway, a good book is a good thing to have on hand.
ITFS - INTERNATIONAL TRICKFLM FESTIVAL OF ANIMATED FILM - 6 to 11 May 2025 and FMX 6 – 9 May - Stuttgart Germany
The first signs of Spring for me are the flowers in my garden and the International Trick Film Festival in Stuttgart.
Riot Games and Fortiche Push Every Possible Boundary in ‘Arcane’ Season 2
Alex Yee, Jason Chan, Arnaud-Loris Baudry, and Julien Georgel take a deep dive into the expansive and challenging visual development – concept art, background designs, character designs, props and colorscripts – that helped turn a battle royale game into a stunning, compelling, and emotionally driven Netflix series.
AnimAID Raises Nearly $500,000 for SoCal Animation Industry Colleagues
Proceeds from the Sotheby’s auction, held with the support of ASIFA-Hollywood and animation studios, professionals and the artist community, will assist animation colleagues affected by the recent Los Angeles wildfires.
What’s in Store for the M&E Industry in 2025
While the use of AI in M&E continues to grow, so does virtual production powered by real-time technology, which reduces costs and time to delivery as well as allow artists in film, TV, games and immersive experiences greater flexibility to iterate and deliver higher fidelity work.
Imperfect Storm
The Animation Guild, CVL Economics Release CA Animation Tax Incentives Study
BRIC Foundation and Titmouse Foundation also partnered on ‘Reclaiming California’s Role in Global Animation,’ which substantiates the significant impact of the Animation Industry on job growth and innovation, and makes the case for modern animation tax credits.
How Lenovo is Equipping M&E Professionals with the Right Tools for the Job in 2025
Consumer demand for new entertainment experiences means artists and studios working in film, TV, games and immersive experiences require more compute power to handle ever-growing datasets while still delivering on time and on budget.
Smarter Tools from Lenovo with AMD Power Creatives in Media and Entertainment
Consumers continue to expect fresh and innovative experiences across film, TV, games and interactive experiences, in greater quantity with higher fidelity, which means artists and studios require more compute power to handle ever-growing datasets while still delivering on time and on budget.
MONSTRA INTERNATIONAL ANIMATION FESTIVAL 20 – 30 March 2025 Lisbon, Portugal
Monstra Animation Festival always has many wonderful surprises for its audiences, and this year it outdid itself.
Call for submissions - stop motion and experimental animation art StopTrik IFF in Maribor, Slovenia
Toho Group Unveils $105 Million ‘Godzilla’ Franchise Investment
Company’s new 3-year plan also includes $490 million for producing a range of projects, including films, animation, theatrical plays, and digital games as part of broader efforts to expand its global entertainment business ahead of its 100th anniversary in 2032.
FMX 2025 to Present ‘Andor’ Season 2 ‘Deep Dive’
Other highlights include an in-depth exploration of the VFX in the psycho-drama series ‘Severance’ and a close look at the technical accomplishments of Walt Disney Animation Studios’ ‘Moana 2.’







































