Chaos Delivers Maya, Houdini, Real-Time Rendering and AI Tools to Blender
New V-Ray updates include a host of new features and functionality that aim to accelerate playblasts, previs, and lookdev for professional VFX and animation teams.
New V-Ray updates include a host of new features and functionality that aim to accelerate playblasts, previs, and lookdev for professional VFX and animation teams.
The newest VES Handbook of Visual Effects edition includes contributions from 30 new VFX experts and covers new topics like AI; releases December 18 from Routledge.
The final lineup for the free event, which each year spotlights the VFX and animation industries, features over 65 speakers across 15 hours of talks; will live stream via YouTube on December 8.
Latest update includes the new Nanite Foliage geometry rendering system, production-ready Procedural Content Generation and Substrate frameworks, extended MetaHuman integration, and an enhanced in-editor animation toolset.
Directed by Yoriaki Mochizuki, the 10-minute piece from Intertrend Communications marks the final chapter in the car company’s GRIP series and the brand’s first-ever anime film.
Software introduces Pose Mode, Hand Pose presets, and a series of community-suggested workflow mods to make storyboarding and scene creation more expressive and precise.
Milk and Lola Post join the previously acquired Tippett Studio, PhantomFX, and Spectre Post under the new PMG creative collective; each studio will retain its approach and creative leadership, ensuring consistent experiences for clients across film, episodic, commercial and immersive content.
Framestore’s free livestream event December 8 showcases the art, craft, and innovation of visual effects in filmmaking.
Producers for mobile-native, vertical formats are including VFX as a core creative tool, not just a post-production step, as they build cross-platform entertainment that surprises and captivates viewers.
The forum brings together production and post-production specialists to discuss the latest in research, advances, and industry practices; the conference takes place in London December 3-4
It’s less than one week away… the person behind the camera on Guillermo del Toro’s highly anticipated film joins more than 150 award-winning speakers from the world of animation, VFX, games and AI who will take part in a packed schedule of keynotes, talks, panels, workshops and masterclasses; event runs October 12-17 in Turin, Italy.
For Head of Character Animation CJ Sarachene and producer Steven Schweickart, dailies on the DreamWorks project often saw calls for brighter, bolder, and ‘more glitter’ as they built on the hit TV show’s colorful vibrancy to create a fun, inviting film that celebrates the magic of play; now in theaters.
The immersive computer graphics and animation conference brings together professionals, enthusiasts, and students to explore trends in digital art, animation, visual effects, and game development; November 13-15 in Vienna, Austria.
With added support for Unreal Engine’s Nanite virtualized geometry system, the major update offers significant workflow benefits across numerous industries including Media & Entertainment.
It’s just 2 weeks away… more than 150 award-winning speakers from the world of animation, VFX, games and AI will take part in a packed schedule of keynotes, talks, panels, workshops and masterclasses; event runs October 12-17 in Turin, Italy.
The eighth annual festival returns to Los Angeles this October 9-10 to celebrate the convergence of art, technology, and entertainment; the Monolith Awards, hosted by Paul Debevec, Chief Research Officer of Eyeline Studios, will take place October 10.
FAF 2025 returns to Fredrikstad, Norway with a full program celebrating the dynamic storytelling of global animation October 23-26.
Event to showcase the intersection of technology and entertainment with speakers from HP, NVIDIA, AMD, Sony Pictures Imageworks, Dolby, and The Belgium Economic Mission; event runs October 9–10.
Previs Pro 3 adds new Animatics feature that incorporates motion, timing, and pacing directly into the visual planning process; Light Grade exits beta; new free pricing level allows users to generate unlimited watermarked storyboards, use up to three AI-generated props, and create one animatic sequence.
Company unifies Cinema 4D, ZBrush, Redshift, and Red Giant in an ecosystem redesign, with new feature capabilities across VFX, 3D modeling, and motion graphics solutions.
Entries will be accepted through October 31, 2025 for projects released between January 1 and December 31, 2025; the awards gala is set for February 26, 2026.
The VFX team crafted CG peepers for actors Benny Wong, Austin Abrams, and Alden Ehrenreich, and created previs that allowed safe ways for kids to perform stunts instead of using digital doubles.
The studio delivered both previs and techvis for the action-packed, 12-minute Air Force One action sequence on the Prime Video comedy starring John Cena and Idris Elba.
ILM’s 4-time Oscar-nominated production VFX supervisor Pablo Helman and VES Award-winning Framestore animation supervisor Dale Newton will dive deep into the visual effects of Jon M. Chu’s 2-part musical blockbuster that concludes this November; conference runs October 12-17 in Turin, Italy.