NVIDIA Open Sources Audio2Face Animation Model
Audio2Face accelerates the creation of realistic digital characters by providing real-time facial animation and lip-sync driven by generative AI.
Audio2Face accelerates the creation of realistic digital characters by providing real-time facial animation and lip-sync driven by generative AI.
The immersive computer graphics and animation conference brings together professionals, enthusiasts, and students to explore trends in digital art, animation, visual effects, and game development; November 13-15 in Vienna, Austria.
Anime adaptation of the popular mobile game franchise about a high school student whisked away to a world of magic debuts October 29.
With added support for Unreal Engine’s Nanite virtualized geometry system, the major update offers significant workflow benefits across numerous industries including Media & Entertainment.
It’s just 2 weeks away… more than 150 award-winning speakers from the world of animation, VFX, games and AI will take part in a packed schedule of keynotes, talks, panels, workshops and masterclasses; event runs October 12-17 in Turin, Italy.
The eighth annual festival returns to Los Angeles this October 9-10 to celebrate the convergence of art, technology, and entertainment; the Monolith Awards, hosted by Paul Debevec, Chief Research Officer of Eyeline Studios, will take place October 10.
FAF 2025 returns to Fredrikstad, Norway with a full program celebrating the dynamic storytelling of global animation October 23-26.
The content market dedicated to kids’ entertainment returns to Cannes, France October 11-12 with networking, screenings, keynotes, and conferences.
The world’s largest entertainment content market returns to Cannes October 13-16.
The ‘Avatar’ booth will bring the 4 elements to life through immersive experiences and special photo opportunities in tribute to 20 years of the franchise; NYCC 2025 runs October 9-12.
The 3D narrative adventure follows Gabby and Pandy Paws as they get ready for a big celebration; available across Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC through Steam and the Microsoft Store.
The 7th annual event features panels on ‘KPop Demon Hunters,’ ‘Wicked,’ ‘Wednesday,’ ‘Zootopia 2,’ and ‘Star Wars,’ plus demos, an Artist Alley, and awards ceremony; runs October 24-26 in Pasadena, California.
From ‘John Wick’ franchise creator Derek Kolstad comes an animated action-adventure series that follows agent Sam Fisher as he is drawn back into the field to assist a wounded young operative; debuts October 14.
Users can now batch add-to-cart, batch download, and batch export assets directly to the digital content creation (DCC) tool with one click.
For designers, graphics teams, and creators, the sample was developed in collaboration with Capacity Studios, and provides a fully designed, animated, and rigged project that explores a range of broadcast artist workflows.
Spark CG returns to Vancouver with its animation festival and conference featuring an expansive program of talks, presentations, screenings, and network opportunities; the events run September 18-21.
The festival returns to Ottawa September 24-28 featuring interactive artist talks, workshops and meetings with schools and recruiters; TAC takes place during the festival and offers industry professionals networking opportunities.
The International Festival of Animated Films runs May 5-10, 2026, in Liberec, Czech Republic; submissions now open through December 31, 2025.
From the ‘ants in an anthill’ frozen Infected to a monstrous bloater flamethrower fight, realistic CG dogs, and immense Jackson battle, Visual Effects Supervisor Alex Wang managed the delivery of 2,500 shots displaying incredible ambition, scope, and sophistication on the hit HBO post-apocalyptic drama series.
The live-action videogame adaptation will be distributed as part of new global deal between Legendary and Paramount Pictures; hits theaters October 16, 2026.
Phoebe Waller-Bridge serves as creator, writer, executive producer, and co-showrunner on the Prime Video live-action project, which begins production January 19, 2026.
The companies will develop, produce, and distribute a live-action feature adaptation of the immensely popular first-person shooter videogame franchise.
Collaboration coming this October, based on the upcoming original animated series ‘Littlest Witches,’ marks the animation studio’s inaugural venture into Metaverse gaming.
Set to air in 2026, the slow-life farming series follows Hiraku, a young man who dies prematurely and is transported to another world, where he is granted an all-powerful farming tool by the gods.
From faster keyframe editing to in-editor sculpting and dynamic rig physics, the latest UE 5.6 update brings a robust set of features that streamline animation workflows.